TRACKDAYZEE
MODULE_06 // TRACKS

THE CIRCUIT DATABASE

From open roads treated as high-speed highways to purpose-built race circuits with strict track limits. Every surface has its own character, danger level, and rules.

2
TRACK CATEGORIES
3
TRACK SUBTYPES
1-WAY
ROAD TRACK FLOW
12H
DAY/NIGHT CYCLE
SECTION_01 // ROAD TRACKS

OPEN ROAD CIRCUITS

Road Tracks are set on real roads, treated as high-speed highways. Traffic flows in one direction: right lane for slower traffic, left lane for overtaking. No Reset to Track is allowed - if you crash, tow to pits and lose RP for that lap.

TYPE_RT-01DANGER: HIGH

Ring Track

Built with multiple route choices and branching opportunities - the most dangerous track category. Each run can take a different path, demanding full situational awareness at all times.

Multiple route choices per lap
Highest danger rating of all track types
No Reset to Track - tow to pits if crashed
Available for Open-Track & TrackDay events
Highway etiquette enforced: right = slow, left = fast
TYPE_RT-02DANGER: MEDIUM

Road Layout Track

A single-path road circuit. Follow the track - no branching decisions to make. Predictability makes it safer than the Ring, but the road surface and lack of runoff zones keeps the challenge high.

Single defined path - follow the layout
No branching choices
No Reset to Track - tow to pits if crashed
Available for Open-Track & TrackDay events
Highway etiquette enforced: right = slow, left = fast
// LANE_DIAGRAM
DIRECTION OF TRAVEL
LEFT LANE
→→→
FAST LAPS & OVERTAKING ONLY

Drivers on a hot lap or actively overtaking. Stay left until pass is complete.

MAX SPEED
RIGHT LANE
CRUISING, COOL-DOWN & SLOW TRAFFIC

Default lane. Pit entry/exit, cooling down brakes, or driving at reduced pace.

REDUCED SPEED
NO STOPPING

Pull to Safe Zones or return to pits

NO RESET

Crashed? Tow to pits - lose RP for that lap

PIT EXIT

Build speed in right lane before moving left

SECTION_02 // RACE TRACKS

PURPOSE-BUILT CIRCUITS

Race Tracks are closed, purpose-built circuits with high grip surfaces. Track limits are strictly enforced by Stewards. Used exclusively for Cup and League events.

TYPE_RC-01CUP / LEAGUE

Race Layout Track

A single-direction closed circuit. Fixed, clearly defined layout with consistent entry and exit points at each corner. The standard format for competitive Cup and League racing. All race tracks run one-way - no reverse layouts.

Single-direction one-way circuit
High grip purpose-built surface
Strict track limits (two-wheel rule enforced)
Full race weekend: Practice → Qualifying → Race
Stewards Officer enforces all limits
SECTION_03 // TIME & CONDITIONS

TIME FORMAT

OPEN-TRACKDYNAMIC
12-HOUR CYCLE

Time runs as a 12-hour day/night cycle, continuously. Light conditions change naturally over each session.

TRACKDAYSTATIC / DYNAMIC
EVENT DEFINED

Time is either static (fixed to a time of day) or changing as specified in the event rules. Each TrackDay sets its own conditions.

CUP / LEAGUERACE DIRECTOR CALL
EVENT DEFINED

Conditions are set per Cup rules. Race Directors may define specific lighting and weather conditions to suit the event format.

SECTION_04 // QUICK REFERENCE

TRACK COMPARISON

TRACK TYPESUBTYPEDIRECTIONUSED INDANGER
ROAD TRACKRing TrackOne-WayOpen-Track, TrackDayHIGH
ROAD TRACKLayout TrackOne-WayOpen-Track, TrackDayMEDIUM
RACE TRACKLayout TrackOne-WayCup, LeagueCONTROLLED
SECTION_05 // TRACK DATABASE

CIRCUIT ROSTER

Each entry shows category, total length, standard lap time target, and the current all-time best lap. Expand any track to view individual layouts with their own data.

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NORDRING
DE
NORDRING
DE
3 LAYOUTS
NORDRING - FULL CIRCUIT
MAP PENDING
FULL CIRCUIT
LENGTH20.8 KM
BEST LAP6:48.214
DIRECTIONONE-WAY
SURFACEROAD ASPHALT
NORDRING - SHORT LAYOUT
MAP PENDING
SHORT LAYOUT
LENGTH12.4 KM
BEST LAP4:02.881
DIRECTIONONE-WAY
SURFACEROAD ASPHALT
NORDRING - INNER LOOP
MAP PENDING
INNER LOOP
LENGTH7.1 KM
BEST LAP2:19.444
DIRECTIONONE-WAY
SURFACEROAD MIXED
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MOUNTAIN PASS
AT
MOUNTAIN PASS
AT
2 LAYOUTS
MOUNTAIN PASS - FULL PASS
MAP PENDING
FULL PASS
LENGTH14.2 KM
BEST LAP4:31.007
DIRECTIONONE-WAY
SURFACEROAD ASPHALT
MOUNTAIN PASS - SUMMIT SECTION
MAP PENDING
SUMMIT SECTION
LENGTH8.6 KM
BEST LAP2:44.119
DIRECTIONONE-WAY
SURFACEROAD ASPHALT
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COASTAL RUN
HR
COASTAL RUN
HR
1 LAYOUT
COASTAL RUN - FULL COASTAL
MAP PENDING
FULL COASTAL
LENGTH18.5 KM
BEST LAP5:42.330
DIRECTIONONE-WAY
SURFACEROAD ASPHALT
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GRAND CIRCUIT
INT
GRAND CIRCUIT
INT
2 LAYOUTS
GRAND CIRCUIT - GP LAYOUT
MAP PENDING
GP LAYOUT
LENGTH5.8 KM
BEST LAP1:38.441
DIRECTIONONE-WAY
SURFACETRACK ASPHALT
GRAND CIRCUIT - SHORT GP
MAP PENDING
SHORT GP
LENGTH3.4 KM
BEST LAP0:56.772
DIRECTIONONE-WAY
SURFACETRACK ASPHALT
+
CITY CIRCUIT
INT
CITY CIRCUIT
INT
1 LAYOUT
CITY CIRCUIT - FULL STREET
MAP PENDING
FULL STREET
LENGTH3.3 KM
BEST LAP1:14.885
DIRECTIONONE-WAY
SURFACESTREET ASPHALT
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KNOW THE RULES

Different tracks require different conduct. Study the full rulebook before you hit the circuit.